POV-Ray : Newsgroups : povray.binaries.images : Shifting Portal - Shifting Portal.jpeg (1/1) : Re: Shifting Portal - Shifting Portal.jpeg (1/1) Server Time
19 Aug 2024 02:23:39 EDT (-0400)
  Re: Shifting Portal - Shifting Portal.jpeg (1/1)  
From: Ben Lauritzen
Date: 23 Jan 2001 16:24:59
Message: <3a6df6ab$1@news.povray.org>
> There are three "worlds", each one is actually a union of it's objects
> and light sources and a 1000-unit-radius sphere for the sky, I then
> translate each world far enough that it is outside the spheres of the
> other worlds. This technique lets me set up each individual world
> centered around the origin and could be combined with declared
> transformations to make managing the separate worlds quite easy. The
> only restriction with this technique is that you can't use shadowless
> lights, because they will affect objects in other worlds.

You could place them far enough away from each other that your
fade_distances make up for that... Or if there's a way to make lights affect
only certain objects.


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